AI Insights · Timothy · September 2021
Top 5 Anime Games on Android in Slovenia: Q3 2021 Performance
Discover the performance trends of the top 5 anime games on the Android platform in Slovenia during Q3 2021, including downloads, revenue, and user engagement.
The top 5 anime games on the Android platform in Slovenia showed varied performance in terms of downloads, revenue, and active users during the third quarter of 2021. Here’s a detailed look at their performance based on data from Sensor Tower.
DRAGON BALL Z DOKKAN BATTLE experienced significant fluctuations in weekly revenue, peaking at around $1.9K in mid-July before dipping to $187 by the end of September. Weekly downloads were modest, starting at 2 and peaking at 25 in mid-July, then declining to 7 by the end of the quarter. Active users showed a generally stable trend, ranging from 297 to 367 throughout the quarter.
The Seven Deadly Sins saw its highest weekly revenue of approximately $849 at the beginning of the quarter, with a notable decline to $119 in early August and ending at $201 by the end of September. Weekly downloads were highest in the initial weeks, with 57 downloads in mid-July, and then decreased to 20 by the end of the quarter. Active user counts remained relatively stable, fluctuating between 370 and 411.
Bleach:Brave Souls Anime Games had its revenue peak at $887 in late July, followed by a decline to $49 by the end of September. Weekly downloads were minimal, with occasional peaks such as 7 downloads in late July and September. Data on active users was not available.
Yu-Gi-Oh! Duel Links maintained a fairly consistent revenue stream, peaking at $383 at the end of September. Weekly downloads showed a robust performance, reaching a high of 299 in mid-September. Active users demonstrated strong engagement, peaking at 2.4K in mid-September and remaining above 1.7K throughout the quarter.
DRAGON BALL LEGENDS had a notable revenue peak of $523 in mid-August, with a steady decline to $84 by the end of September. Weekly downloads peaked at 36 in late July and stabilized at around 24 by the end of the quarter. Active users showed a consistent trend, peaking at 493 in mid-July and maintaining a range between 418 and 493.
For more detailed insights and data, visit Sensor Tower.